Introductory course in computer programming, which involves solving problems by designing, implementing and testing algorithms. Emphasis is on problem solving through the use of algorithms and learning to develop computer programs that are reliable, well-documented, and correct. Implementation is done in object-oriented based languages concentrating on fundamental instructions and the development and implementation of events, methods, and functions. Three hours lecture, two hours lab per week. Meets General Education IVB (Prior to Fall 2008: IIIB).
COSC 380 INTERNSHIP (Fall 2019)
Students work under supervisors in a local firm or public institution in conjunction with an advisor from the department. Cross-listed with MATH 380. MATH/COSC 380 may be taken twice for a maximum of six credits, but used only once toward a major in mathematics or computer science. Prerequisite: Approval of department chair. Eight to ten hours per week. (P/F)
COSC 425 SOFTWARE ENGINEERING I (Fall 2019)
Study of conventional and object-oriented software engineering principles and methods: the human-computer interface, requirements analysis, prototyping, software design, system models, use of tools, project management, implementation, testing strategies, software metrics, maintenance, quality assurance, ethics and professional responsibility. Use of standards, verification and validation, configuration management, quality assurance and human factors. Student teams will analyze a real-world problem and design, implement, document and test a software system based upon the specified requirements. COSC 426 is a continuation of 425. Prerequisite: COSC 320. Three hours per week.