Why should anyone bother to attend university courses, given today’s widespread access to information on most topics – much of which is free, complete, and available on the Internet?
This is not a difficult question to answer, given that STEM employers (and graduate programs) tell us that they want candidates that are able to “do”, not just “know”. Albert Einstein aptly described this phenomenon in the famous quotation:
“Education is what remains after one has forgotten what one has learned in school.”
Such an idea reminds us that the educational process itself can be even more important than idiosyncratic, temporal, or topical knowledge. Largely agreeing with Einstein’s observation, I have adopted a method of teaching, called “Inquiry-Based Learning”, which focuses on educational processes, rather than discrete educational events. Inquiry-Based Learning, or IBL, is a method of teaching wherein most of the learning is student-centered, and students are required to take a high level of responsibility for a course’s classroom activities and work.
The American Mathematical Society and the Mathematical Association of America each espouse the effectiveness of IBL in mathematics teaching2, labeling it a primary “high impact practice” in the development of critical and effective thinking.
Introduction to program design and development. Programs focus on development of applications for science including applications related to GIS. The object-oriented approach is emphasized throughout. No previous programming experience is required. Three hours lecture, two hours lab per week.
COSC 482 COMPUTER GRAPHICS (Spring 2020)
Generate and manipulate graphic information using the computer. Emphasis on the analysis of fundamental problems associated with these activities and on the structured design of solutions. Cross listed with MATH 482. May not receive credit for both COSC 482 and MATH 482. Prerequisites: C or better in COSC 120, and either MATH 293 or MATH 306. Four hours per week.
MATH 202 CALCULUS II (Spring 2020)
Introduction to integrals, infinite series, applications and techniques of integration. Prerequisite: C or better in MATH 198 or MATH 201 or equivalent. Four hours per week. Meets General Education IVB or IVC.
MATH 482 COMPUTER GRAPHICS (Spring 2020)
Generate and manipulate graphic information using the computer. Emphasis on the analysis of fundamental problems associated with these activities and on the structured design of solutions. Cross-listed with COSC 482. May not be taken for credit if student has credit for COSC 482. Prerequisites: C or better in COSC 120, MATH 293 or MATH 306. Four hours per week.